Feature Summary

The HDMI_CEC API defines the ability to get connected HDMI devices, send messages to those devices, and to be notified when messages are received from HDMI devices.

HDMI-CEC is a protocol that provides high-level control functions between audio-visual devices connected over HDMI. CEC is a one-wire bidirectional serial bus based on industry-standard AV.Link protocol to perform control functions. All audio-visual sources are connected directly or indirectly to a display device as the ‘root’ in a tree-like structure.

Device Applicability

This feature applies to the following devices:

Architecture Overview

HDMI-CEC Profiles supported in RDK

Profiles

Description

Discovery

Discover HDMI devices that support CEC and provide settop information to those devices

Power

Synchronize settop power state with HDMI device power state

Switching

Switch settop HDMI inputs to settop HDMI outputs

Channel Change

Change channel on settop from HDMI device

Audio

Control audio mute/volume on HDMI device from settop and vice versa

User Input

Accept user input commands from HDMI device

Component Impacts

CEC Protocol Library

HDMI-CEC HAL

SoC CEC Driver

Service Manager

Device Settings HAL

Device Settings APIs that SoC vendors implement.  It provides primitive and hardware specific implementation for each controllable aspect of the SoC.  This level API is considered single-app mode only, even though its SoC implementation may potentially support multiple-app mode.

SoC Video Pipeline

How HDMI-CEC Works in RDK

Application API Specification

Overall the RDK-CEC library offers 3 categories of application APIs,

HDMI-CEC Connection

HDMI-CEC Message and Frame Structure

HDMI-CEC Library Interface

The Host interface allows libCEC implementation to interact with the host environment. Such interaction includes monitoring of the Power State change, the HDMI HotPlug events, or API to change the Host State. The Host Interface is delivered as a run-time plugin to the libCEC stack. This allows the CEC stack to run in any devices that implements the Host Interface.

The Driver Component access the HDMI-CEC SoC Driver via the CEC HAL API. The vendors are responsible in delivering a SoC Driver that conforms to the HAL API (see the header file hdmi_cec_driver.h)

HDMI-CEC Applications

The relation between Application, Connection and CEC-Bus is described in the figure.

CEC Daemon

Receiver

CECDevMgr

HDMI CEC Messaging

The CECFrame is a byte buffer that provides access to raw CEC bytes. CECFrame is guaranteed to be a complete CEC Message that has the necessary data blocks:

The Header Data block (The byte that contains the initiator and destination address)
The OpCode Data Block (The byte that contains the opcode).
The Operand Data Block.(The bytes that contains the operands).


In most cases application need not access CECFrame directly, but manipulate the raw bytes through the Message API. The Message API allows the application to send or receive high-level CEC message construct instead of raw bytes. Basically for each CEC message (such as ActiveSource), there is a C++ class implementation representing it. Each message class provides necessary getter and setter methods to access the properties of each message.

Asynchronous Vs. Synchronous

When messages converge on the logical buses, they are queued for sending opportunities on the physical bus. The waiting time for such send to complete, though short in most cases, can be problematic to some interactive real-time applications. It is recommended that the applications always send CEC messages asynchronously via the Connection API and use the listener APIs to monitor response messages or device state changes. The CEC library offers abundant APIs to facilitate such asynchronous implementation and the application is encouraged to make full use of them. 

Given the vast variance of HDMI-CEC support from the off-the-self media devices, it is not recommended that application wait for the response from a destination device. Even if the request message is sent out successfully, the destination device may choose to ignore the request. The recommended approach is again to send the request asynchronously and use the listener to monitor responses. 

Overall, given the asynchronous nature of HDMI-CEC, application should always opt to use Asynchronous APIs as first choice. And for same reasons, the RDK CEC library offers only limited support for Synchronous APIs.

Multiple Application Support

Often , the application functionality (Record, Tune and Playback) is distributed across multiple components. In order for any component to have equivalent access to the HDMI-CEC bus, the library offers Multi-App support via IARM-Bus. This support is enabled by default, and can be disabled if desired.

In essence, there is only one physical CEC bus on a system. However, with the help of Connection, Logical CEC-Bus, and IARM-Bus, the CEC library can converge the CEC traffic from different Connections and Logical Buses before forwarding them to the single physical bus. This is illustrated by the diagram below.

In this diagram there are two applications (Receiver and CECDevMgr). Since both applications can only access the underlying physical CEC Bus via Connection API, they have no knowledge how the message are eventually delivered to the Physical Bus.

For both applications, its CEC messages flows from,

Connection --> Logical Bus--> CEC IARM Apaper--> IARM Bus---> (CECDaemonMain)

For CECDaemonMain, its CEC messages flows from,

IARM Bus --> CecIARMMgr --> Connection --> Logical Bus --> CEC Driver --> (Physical Bus)

The message flow on Connections and Logical Buses are full duplex.

Methods & Events

Following methods are used for DMI CEC module.

NameParametersDescription
setEnabledenabled : booleanEnables or disables CEC
getEnablednoneReturns true if CEC is enabled
setNamename : stringSets the name of the STB device.  The default name is "STB".  It is recommended that the name of the device is set prior to enabling CEC.
getNamenoneReturns the name of the STB device
sendMessage

message : String

The message is a base64 encoded byte array of the raw CEC bytes.  The CEC message includes the device ID for the intended destination.

getCECAddressesnone

return the JSON object <CECAddresses> that is assigned to the local device. It does not contain the <CECAddresses> of other devices on the connected CEC network.

"CECAddresses" : {
"physicalAddress": Array of 4 bytes [byte0, byte1, byte2, byte3],
"logicalAddresses" : Array of <CECLogicalAddress>
}
"CECLogicalAddress" : {
"deviceType" : <string>
"logicalAddress": <integer>
}

The deviceType returned is part or all of devices types optionally set by XRE.

A CEC device can have multiple deviceTypes, if so an array of <CECLogicalAddress> with size more than one is returned.

Default deviceType is Tuner, and its logical Address is either 3, 6, 7, or 10.

In messages sent by XRE, XRE can only use the logicalAddress returned from CECAddresses.

Accepted deviceType are: "Tuner", "Record", "Playback", "AudioSystem", "VideoProcessor", "Switch"

Events notification:

Name

Content

Description

onMessage

message : String

Fired when a message is sent from an HDMI device.  Message is a base64 encoded byte array of the raw CEC bytes.

cecAddressesChangedJSON object <CECAddresses>Notify that address of the host CEC device has changed


API Documentation 

 To know more about SoC/Application level APIs details use in RDK, refer the link  RDK HDMI-CEC API Documentation