AAMP Log unitility.
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#include <stddef.h>
Go to the source code of this file.
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#define | LOG_FN_TRACE 0 |
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#define | LOG_FN_TRACE_P 0 |
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#define | LOG_FN_TRACE_F_MPD 0 |
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#define | LOG_FN_TRACE_G_CONF 0 |
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#define | LOG_FN_TRACE_DMX 0 |
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#define | LOG_FN_TRACE_STRM_ABS 0 |
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#define | LOG_FN_TRACE_STRM_PROG 0 |
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#define | LOG_FN_TRACE_PROFILER 0 |
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#define | LOG_FN_TRACE_CDAI 0 |
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#define | LOG_FN_TRACE_DRM 0 |
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#define | LOG_FN_TRACE_DRM_SMGR 0 |
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#define | LOG_FN_TRACE_ISOBMFF 0 |
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#define | FN_TRACE(x) |
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#define | FN_TRACE_P(x) |
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#define | FN_TRACE_F_MPD(x) |
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#define | FN_TRACE_G_CONF(x) |
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#define | FN_TRACE_DMX(x) |
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#define | FN_TRACE_STRM_ABS(x) |
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#define | FN_TRACE_STRM_PROG(x) |
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#define | FN_TRACE_PROFILER(x) |
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#define | FN_TRACE_CDAI(x) |
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#define | FN_TRACE_DRM(x) |
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#define | FN_TRACE_DRM_SMGR(x) |
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#define | FN_TRACE_ISOBMFF(x) |
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void | logprintf (const char *format,...) |
| Print logs to console / log fil.
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void | logprintf_new (int playerId, const char *levelstr, const char *file, int line, const char *format,...) |
| Print logs to console / log file.
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AAMP Log unitility.
Definition in file AampFnLogger.h.