RDK Documentation (Open Sourced RDK Components)
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VideoOutputPort objects are instantiated by the Device Settings module upon initialization. Applications do not need to create any such objects on its own. References to the preallocated objects can be retrieved by applications via Host::getVideoOutputPort(const std::string &name). Each VideoOutputPort is associated with an instance of VideoOutputPortType. More...
#include "videoOutputPort.hpp"
#include "videoResolution.hpp"
#include "audioOutputPortType.hpp"
#include "videoOutputPortType.hpp"
#include "videoOutputPortConfig.hpp"
#include "audioOutputPortConfig.hpp"
#include "host.hpp"
#include "dslogger.h"
#include "dsVideoPort.h"
#include "dsDisplay.h"
#include "edid-parser.hpp"
#include "safec_lib.h"
#include "illegalArgumentException.hpp"
#include "unsupportedOperationException.hpp"
#include <iostream>
#include <stdlib.h>
#include <string.h>
#include <sstream>
#include <thread>
#include <chrono>
Go to the source code of this file.
Enumerations | |
enum | |
VideoOutputPort objects are instantiated by the Device Settings module upon initialization. Applications do not need to create any such objects on its own. References to the preallocated objects can be retrieved by applications via Host::getVideoOutputPort(const std::string &name). Each VideoOutputPort is associated with an instance of VideoOutputPortType.
Definition in file videoOutputPort.cpp.