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PlantUML Macro
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@startuml

autonumber

participant  ApplicationManager
participant RialtoServerManager

ApplicationManager             ->  RialtoServerManager:               create(state_observer, config)
note right: config allows app manager to specify number of preloaded servers, path to RialtoApplicationSessionServer binary, startup timer and heathcheck interval
loopRialtoServerManager For num of preloaded server
RialtoServerManager            ->  RialtoServerManager:               Generate socketpair for Rialto Application Session Server to Server Manager communication
-> RialtoServerManager: Read Rialto-Config json file and load config.
RialtoServerManager -> RialtoServerManager: Read Rialto-Config json overrides file and override config.
loop For num of preloaded server 
ref over RialtoServerManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-NotRunning→Unitialized(serverpreloading) Not Running→Unitialized (server preloading)]] 
end
 RialtoServerManager            --> ApplicationManager:       
@enduml


Rialto Application State Changes

Not Running→Unitialized (server preloading)

PlantUML Macro
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@startuml

autonumber

participant RialtoServerManager
RialtoApplicationSessionServer **: Spawn(server_manager_socket)
note left
Spawn Application
Session Servers to speed up app launch time.
end note
RialtoServerManager            ->  RialtoServerManager:               Start [startup] second READY timer
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Set current_state = Uninitialised

alt RialtoApplicationSessionServer started successfully

RialtoApplicationSessionServer -// RialtoServerManager:               stateChanged(AppState::Uninitialised)Generate socketpair for Rialto Application Session Server to Server Manager communication
RialtoServerManager            ->  RialtoApplicationSessionServer **: Spawn(server_manager_socket)
note left
Spawn preloaded Application
Session Servers to speed up app launch time.
end note
RialtoServerManager            ->  RialtoServerManager:               Cancel Start [startup] second READY timer
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Set current_state = Uninitialised

elsealt SessionRialtoApplicationSessionServer Serverstarted initialisation failedsuccessfully

RialtoApplicationSessionServer -// RialtoServerManager:               stateChanged(AppState::ErrorUninitialised)
RialtoServerManager            ->  RialtoServerManager:               Cancel READY timer
RialtoApplicationSessionServer   ->  RialtoApplicationSessionServer !!: Exit process  

else Session READYServer timerinitialisation expiredfailed

RialtoServerManager            ->  RialtoServerManager:               KillCancel spawnedREADY Rialto Application Session Server process      

end
end
 timer
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Unbind/free session management socket (if created)
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer !!: Exit process  

else READY timer expired

RialtoServerManager            --> ApplicationManager: RialtoServerManager:                

@enduml

Rialto Application State Changes

...

Kill spawned Rialto Application Session Server process
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Unbind/free session management socket (if created)

end

@enduml

Not Running (no server preloading)/Unitialized (server preloading)→Inactive

PlantUML Macro
formatSVG
titleNot Running to Inactive
@startuml

autonumber

participant ApplicationManager
participant RialtoServerManager

ApplicationManager             ->  RialtoServerManager:               initiateApplication(application_id, AppState::Inactive, app_config) 

notealt right: app_config allows app manager to specify the socket name to use for Rialto client/server session management
opt Socket name not specified in app_config
RialtoServerManager    There are no preloaded servers
RialtoServerManager             ->  RialtoServerManager:               Generate unique session_management_socket_name socketpair for Rialto ClientApplication toSession RialtoServer Applicationto SessionServer ServerManager communication
end
RialtoServerManager            ->  RialtoServerManager:    RialtoApplicationSessionServer **: Spawn(server_manager_socket)
RialtoServerManager           Generate -> socketpair forRialtoServerManager: Rialto Application Session Server to Server Manager communication
RialtoServerManager       Start [startup] second READY timer
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer **: Spawn(server_manager_socket, session_management_socket_name)
note left
Depending on configuration, Rialto Server Manager
may maintain a pool of pre-loaded Application
Session Servers in which case one of these will
be used to speed up app launch time.
end noteSet current_state = Uninitialised

alt RialtoApplicationSessionServer started successfully

RialtoApplicationSessionServer -// RialtoServerManager:               stateChanged(AppState::Uninitialised)
RialtoServerManager            ->  RialtoServerManager:               Start [1] second Cancel READY timer
RialtoServerManager            -->// ApplicationManager:                OK/ERROR
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Set current_state = Uninitialised

alt RialtoApplicationSessionServer started successfully
stateChanged(application_id, AppState::Uninitialised)

ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-Unitialized→Inactive Unitialized→Inactive]]  

else Session Server initialisation failed

RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Unbind/free session management socket (if created)
RialtoApplicationSessionServer -// RialtoServerManager:               stateChanged(AppState::UninitialisedError)
RialtoServerManager            ->  RialtoServerManager:               Cancel READY timer
RialtoServerManagerRialtoApplicationSessionServer ->  RialtoApplicationSessionServer !!:   Exit process
RialtoServerManager            -// ApplicationManager:                stateChanged(application_id, AppState::Uninitialised)
Error)

else READY timer expired

RialtoServerManager            ->  RialtoApplicationSessionServerRialtoServerManager:      SetConfiguration(session_management_socket_name, AppState::Inactive, resources, log_level)
note right
"resources" structure will specify the maximum decoder resources that the
application is permitted to use. For now it shall have a max_playback_sessions
property and a supports_web_audio flag. This may be enhanced for things like
HD/UHD, audio only etc in future.
end note
RialtoApplicationSessionServer --> RialtoServerManager:
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Create listening socket & bind to session_management_socket_name

alt State transition successful
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Set current_state = Inactive
RialtoApplicationSessionServer -// RialtoServerManager:               Kill spawned Rialto Application Session Server process
RialtoServerManager            -// ApplicationManager:                stateChanged(application_id, AppState::Error)

end
else There are preloaded servers
note over ApplicationManager, RialtoApplicationSessionServer: Pick 1st free preloaded server (it's already in unitialized state)
ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-Unitialized→Inactive Unitialized→Inactive]]
RialtoServerManager            --> ApplicationManager:         stateChanged(AppState::Inactive)
RialtoServerManager       OK/ERROR
end

@enduml

Unitialized→Inactive

PlantUML Macro
formatSVG
titleNot Running to Inactive
@startuml

autonumber

participant ApplicationManager
participant RialtoServerManager 

opt  -// ApplicationManager:  session_management_socket_name not specified in app_config
RialtoServerManager            ->  StateChanged(application_id, AppState::Inactive)
ApplicationManagerRialtoServerManager:              -> Generate RialtoServerManager:               getAppConnectionInfo()
RialtoServerManager            --> ApplicationManager:                session_management_socket_name
else State transition failed
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Unbind/free session management socket (if created)
RialtoApplicationSessionServer -// RialtoServerManager:               stateChanged(AppState::Error)
RialtoServerManager            -// ApplicationManager:                stateChanged(application_id, AppState::Error)unique session_management_socket_name for Rialto Client to Rialto Application Session Server communication
end
note right
 "app_config allows app manager to specify the socket name 
  to use for Rialto client/server session management 
  and the socket name for communication with a display server"
end note


RialtoServerManager            ->  RialtoApplicationSessionServer:    SetConfiguration(session_management_socket_name, AppState::Inactive, resources, log_level, display_name)
note right
"resources" structure will specify the maximum decoder resources that the
application is permitted to use. For now it shall have a max_playback_sessions
property and a supports_web_audio flag. This may be enhanced for things like
HD/UHD, audio only etc in future.
end note
RialtoApplicationSessionServer --> RialtoServerManager:
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer !!: Exit process
end

else Session Server initialisation failed

:    Create listening socket & bind to session_management_socket_name
opt display_name defined
 RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Unbind/free session management socket (if created)Set WAYLAND_DISPLAY environment variable
end

alt State transition successful
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Set current_state = Inactive
RialtoApplicationSessionServer -// RialtoServerManager:               stateChanged(AppState::ErrorInactive)
RialtoServerManager            ->//  RialtoServerManagerApplicationManager:               Cancel READY timer
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer !!: Exit process
RialtoServerManager StateChanged(application_id, AppState::Inactive)
ApplicationManager             ->     -// ApplicationManagerRialtoServerManager:                stateChanged(application_id, AppState::Error)

else READY timer expired

getAppConnectionInfo()
RialtoServerManager            -->  RialtoServerManagerApplicationManager:               Kill spawned Rialto Application Session Server process
RialtoServerManager  session_management_socket_name

else State transition failed

RialtoApplicationSessionServer ->  RialtoApplicationSessionServer:    Unbind/free session management socket (if created)
RialtoApplicationSessionServer  -// RialtoServerManager:               stateChanged(AppState::Error)
RialtoServerManager            -// ApplicationManager:                stateChanged(application_id, AppState::Error)
RialtoApplicationSessionServer ->  RialtoApplicationSessionServer !!: Exit process
end

@endumlopt Server preloading is active
	note over ApplicationManager, RialtoApplicationSessionServer: Preload RialtoApplicationSessionServer in place of the one that has just been allocated
	ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-NotRunning→Unitialized(serverpreloading) Not Running→Unitialized (server preloading)]]
end

@enduml


3. socketpair is used to create the point-to-point IPC channel used for all Rialto Server Manager to Rialto Application Session Server communications
8. Application Session Server sends first message so Server Manager knows that it is now up and running
13. Session server creates the socket that the app will use for sending AV data and control respectively.
17/18. Server Manager has an API to allow the Application Manager to get the 3. socketpair is used to create the point-to-point IPC channel used for all Rialto Server Manager to Rialto Application Session Server communications
8. Application Session Server sends first message so Server Manager knows that it is now up and running
13. Session server creates the socket that the app will use for sending AV data and control respectively.
17/18. Server Manager has an API to allow the Application Manager to get the socket name that the App will use for communication with Rialto which it should fetch as soon as it is notified that Rialto has moved the app out of the Not Running state so that it can be passed to the app/container when it is launched (this is optional as the app manager can supply the socket name in step 1)

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PlantUML Macro
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titleLaunch application in Inactive state
@startuml
autonumber
participant ApplicationManager
participant RialtoApplicationSessionServer
ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-NotRunning→Inactive Not Running to Inactive]]
ApplicationManager             ->  Application ** :                Spawn(AppState::Inactive, listening_socket_name)
Application                    ->  RialtoClient ** :               Load RialtoClient library
Application                    ->  RialtoClient :      @startuml
autonumber
participant ApplicationManager
participant RialtoApplicationSessionServer
ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-NotRunning→Inactive Not Running to Inactive]]
ApplicationManager            registerClient()
RialtoClient ->  Application ** :              ->  Spawn(AppState::Inactive, RialtoApplicationSessionServer: Connect(rialto_listening_socket_name)
Applicationnote  right
Connect is not an API call, it is establishing IPC channel with server
end note
opt first registerClient call
  ->  RialtoClient ** :             -> RialtoApplicationSessionServer: Load RialtoClient library
RialtoClient registerClient()
                   ->  RialtoApplicationSessionServer: Connect(rialto_listening_socket)
note right
Connect is not an API call, it is establishing IPC channel with server
end noteRialtoApplicationSessionServer --> RialtoClient:               status, AppState::Inactive
end
RialtoClient                   --> Application:                    status, AppState::Inactive
Application                    -// ApplicationManager:             stateChanged(AppState::Inactive)
@enduml

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PlantUML Macro
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titleLaunch application in Running state
@startuml

autonumber

participant ApplicationManager
participant RialtoApplicationSessionServer

ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-NotRunning→Active Not Running to Active]]

ApplicationManager             ->  Application ** :                Spawn(AppState::Running, listening_socket_name)
Application                    ->  RialtoClient ** :               load RialtoClient library
Application              RialtoClient library      ->  RialtoClient :                  registerClient()
RialtoClient                   ->  RialtoApplicationSessionServer: Connect(rialto_listening_socket)
note right
Connect is not an API call, it is establishing IPC channel with server
end note
RialtoClientopt first registerClient call
    RialtoClient               --> ApplicationRialtoApplicationSessionServer:
Application  registerClient()
                  RialtoApplicationSessionServer -->  RialtoClient:                   setApplicationState(Running)status, AppState::Running
end
RialtoClient                   ->  RialtoApplicationSessionServer: GetSharedMemory()
RialtoApplicationSessionServer --> RialtoClient:                   shm_fd
RialtoClient                   ->  RialtoClient:                   Map shared memory
RialtoClient                   --> Application:                    status, AppState::Running
Application                    -// ApplicationManager:             stateChanged(AppState::Running)

@enduml

Switch Application from Inactive to Running State

PlantUML Macro
formatSVG
titleApplication state change: Inactive to Running
@startuml

autonumber

participant ApplicationManager
participant RialtoApplicationSessionServer
participant Application
participant RialtoClient

ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-Inactive→Active Inactive to Active]] 

ApplicationManager             RialtoApplicationSessionServer ->  Application RialtoClient:                   NotifyNewStatestateChanged(AppState::Running)
ApplicationRialtoClient                    ->  RialtoClientApplication:                   setApplicationState stateChanged(AppState::Running)
RialtoClient                   ->  RialtoApplicationSessionServer: GetSharedMemory()
RialtoApplicationSessionServer --> RialtoClient:                   shm_fd
RialtoClient                   ->  RialtoClient:                   Map shared memory
RialtoClient                   --> Application:                    status
ApplicationManager             ->  Application :                   NotifyNewState(AppState::Running)
Application                    -// ApplicationManager:             stateChanged(AppState::Running)

@enduml

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PlantUML Macro
formatSVG
titleApplication state change: Running to Inactive
@startuml

autonumber

participant ApplicationManager
participant RialtoApplicationSessionServer
participant Application
participant RialtoClient

ApplicationManager RialtoClient

ApplicationManager             ->  Application :       NotifyNewState(AppState::Inactive)
Application                    -->  ApplicationManager:
RialtoApplicationSessionServer -> RialtoClient:        setApplicationStatestateChanged(AppState::Inactive)
RialtoClient                   ->  RialtoClient :      Free CDM & Player resources
RialtoClient                   ->  RialtoClient:       Unmap shared memory
RialtoClient        --> Application:        status
Application  --> Application:      -// ApplicationManager: stateChanged(AppState::Inactive)

ref over ApplicationManager, RialtoApplicationSessionServer : [[#RialtoApplicationSessionManagement-Active→Inactive Active to Inactive]] 

@enduml

  

Stop Application from Inactive State

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