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So in affect, the application drew a GUIDE in 1280x720 and it appeared perfectly scaled on a 3840x2160 TV.
draw.io Diagram | ||||
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There are a couple assumptions made at this point:
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draw.io Diagram | ||||
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The graphics and video planes need to be arranged to form a cohesive display framework.
The order of planes are as follows from a user perspective :
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draw.io Diagram | ||||||
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Gliffy Diagram | ||||||
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RDK uses Qt/WPE Webkit as the windowing framework and OpenGL/ES as the graphics engine, application rendering and user input framework. Creating an OpenGL context is quite a complex process & it varies between Operating Systems. Automatic OpenGL context creation has become a common feature of several user-interface libraries, including Qt and WPE.
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Components related to RDK Graphics Subsystem
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