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The purpose of this document is to simplify some of the terms, descriptions, and mechanisms of the GStreamer core. It will, initially, serve as a foundation to help model and test the GStreamer implementation in the RDK/HAL system.
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This document describe the details of the following,
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Is defined by two properties:
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Buffer Actual media data. A simple buffer consists of:
| Events Control information. | Messages Information on elements or pipeline. A message consist of:
| Queries Request for a specific stream property related to progress tracking. |
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These 3 types of elements create a simple GST-Pipeline.
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Pipelining is an implementation technique whereby multiple instructions are overlapped in execution; it takes advantage of parallelism that exists among the actions needed to execute an instruction.
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